‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.


A technical framework for understanding game mechanics in systems.


‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.


‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.


‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.


‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.



‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.


‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.


‘Why I Love’ is a series of lessons I’ve learned from my favorite game mechanics.

Stephen Trinh

Writing about video games and game design. Assc. system designer on Diablo 4. Views are my own.

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